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Yeah, it's hard to get sympathy from me for upping micro requirements. That could be because I'm bad at it, and find it uninteresting. Those might also be rel
by Dove 14y ago
Yeah, it's hard to get sympathy from me for upping micro requirements. That could be because I'm bad at it, and find it uninteresting. Those might also be related. :P
For example, take that trick with keeping a couple of void rays charged up on each other. I don't think that's something amazing everyone should aspire to. I think it's obnoxious.
That sort of thing is all right if it gives you interesting decisions to make -- and the video about the carriers argued well enough that it does. It ought to be overt, though: A pre-launch interceptors button, not hidden knowledge that invisible, unselectable interceptors stay out if you keep carriers moving.