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A better (and perhaps cheaper) solution would be to use either Cities in Motion which has a good transportation model, or Cities XL (I'd suggest the 2011 versio
by nekojima 14y ago
A better (and perhaps cheaper) solution would be to use either Cities in Motion which has a good transportation model, or Cities XL (I'd suggest the 2011 version for price and performance over 2012) which has a good balanced play as the cities grow in size. These seem from initial new SC exposure, to be better models for teaching and from a learning perspective. As well the saved games feature (hardly a feature, more a necessity for most of us) is far more valuable for teaching lessons, which the new SC lacks.
- skinnynerd 14y agoThere is also Mobility (http://www.mobility-online.de/en/informations/generalinformation.html http://www.mobility-online.de/en/informations/generalinforma...). It was designed by a university and auto manufacturer so they put a bit more thought into their traffic algorithms. I feel it is a bit eurocentric because there are a lot of things they do in Europe which we do not do here as far as traffic management goes, but it is an interesting simulation/game to fool around with. Since the German federal government also played some role in its development, you will see more of a bureaucratic approach to the game.