4 ms·
If we are able to play games which required a fairly decent PC 15 years ago in a web browser today, imagine where we will be in another 15 years time.
by jamescun 14y ago
If we are able to play games which required a fairly decent PC 15 years ago in a web browser today, imagine where we will be in another 15 years time.
- Mahn 14y agoIt's a start. Browsers were not getting any faster before because no one was pushing their boundaries, but nowadays it's a different story. I think we can expect browsers to get a helluva lot faster within the next 3-4 years, specially when it comes to canvas processing and rendering.
- skatepark 14y ago> ... imagine where we will be in another 15 years time. We'll be 15 years behind the PCs of 15 years from now[1]. [1] Unless something changes drastically in the web stack.
- mathgladiator 14y agoBut, does that matter? Do we need all the power a PC provides natively to make great games?
- skatepark 14y ago> Do we need all the power a PC provides natively to make great games? I think the market has declared this to be a definitive "yes". Users don't want to waste their hardware dollars so that you can spend them on inefficient solutions. When your competition takes advantage of the hardware, and you don't, then your application (or game) falls behind in the marketplace. There's the argument that users are willing to have lesser performance ... for lesser cost. This is true, but quite different from your code performing more poorly than your competition's on the same hardware.
- TheZenPsycho 14y agothe function of computing power -> game quality is logarithmic, not linear. The 15 years behind of 15 years from now is a considerably smaller gap than the 15 years behind of now.
- MatthewPhillips 14y ago15 years ago you needed a fairly decent DOS PC. This works on every major OS out of the gate.
- kayoone 14y ago... if you have a fairly decent browser installed