4 ms·
You do not get it, the author abused an IP, or to put it in correct terms, he raped her and told us she likes it (then asked us to buy the book on how to rape).
by anonymous 14y ago
You do not get it, the author abused an IP, or to put it in correct terms, he raped her and told us she likes it (then asked us to buy the book on how to rape). You must agree that rape is a highly upsetting subject and should not be supported in any form by anyone. Personally, I've been severely upset by recent examples of sexual violence like the one against Jane Austen, namely "Pride and Prejudice and Zombies", for which its author would be hanged in any civilized nation, but in our happy-go-lucky country of rapist pirates, monsters like Seth Grahame-Smith are allowed not only to remain at large, but also to profit from their crimes.
IPs are fragile and special creatures and nobody but the original author can be said to know what an IP needs in order to thrive, because an IP is nothing less than a private part of the author's mind. Of course, sometimes the author themselves takes the IP in a direction that's completely counter to their original birth-concept (e.g. Dune, The Wheel of Time) - such cases of self-rape must be recognized by mental institutions as what they are - schizophrenia, and those people put away, preferably for life.
In conclusion, we need tougher, much tougher IP laws, in order to protect our minors from rape by pirates. Think of the children!
- unconed 14y agoIt's not like he's selling Prince of Persia or Command and Conquer t-shirts, or a book on how to rip off games and make money doing so, he's selling expertise on creating game engines, and using retro games to demonstrate the effectiveness of the techniques. He's doing this out of a love for the games in question, evidenced by the faithfulness of reproduction. What you're describing is something like Evony or Zynga, where they rip off other games wholesale and pretend it's original. There is a reason why practically every indie engine under the sun has the ability to load e.g. Quake models. It's an easy source of well-crafted content. Programmer art is a surefire way to kill interest in a project.