4 ms·
pay a monthly fee for group chat; happens on someone else'e servers; for the love of all that is holy, this exists already doesn't it?? and for free?? It seems
by plg 14y ago
pay a monthly fee for group chat;
happens on someone else'e servers;
for the love of all that is holy, this exists already doesn't it?? and for free??
It seems "web 3.0" is all about making tarted up existing free software with hipster interfaces, selling it for $$$, and putting it "on the cloud" (i.e. on someone else's machines).
I know this is the way the world seems to be moving (backwards, back to the 1970s if you ask me, to mainframes and dumb terminals (chrome book anyone?)) ...
but I for one would rather see a world where local users controlled their own machines, their own data, their own encryption, and a peer-to-peer system for communicating
maybe someone can invent a standard.
TCP/IP anyone?
-grumpy old man
- plg 14y agoPS I wholly reject the argument that setting up your own systems and maintaining your own machines, and being responsible for your own data is "too technical" for the average person. If we are intelligent enough to raise babies, drive cars, operate propane barbecues, SHOOT GUNS for f*ck's sake (in the USA anyway), then come on people, it's time to man up.
- Hates_ 14y agoAnd what about teams that aren't technical? Are you saying there still isn't a need for this type of software? Besides, HipChat gives you a lot of nice features that you'd have to spend a lot of time trying to do yourself. Paying a small amount of money a month so that my whole team can chat far outweighs the pain of rolling my own solution and making sure everyone can use it.
- fishtoaster 14y agoHipchat for 20 users is $40/month. If a single programmer on that team making $40/hr or more spends an hour setting up a "free" solution (an irc server, for example), that team loses money. Getting a free solution set up with all of hipchat's niceties across multiple platforms (and a web interface) will usually take longer than that.