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I'm a fairly experienced iOS developer and a Ruby beginner. I bought a license just to play with and learn about Ruby in a familiar context. But one thing I did
by kranner 14y ago
I'm a fairly experienced iOS developer and a Ruby beginner. I bought a license just to play with and learn about Ruby in a familiar context. But one thing I did not find mentioned is how slow the RubyMotion build-deploy cycle is.
For small changes, on a 2011 MBP, Xcode takes a few seconds to rebuild and deploy to the simulator. RubyMotion takes ages, easily exceeding one minute (single-core process?). Repeated a few times, it's enough to shift my thinking from play-mode to plan-mode. At this point I'm still too uncomfortable to begin new projects with RubyMotion, just because the slowness is so annoying.