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1756 paid games in the windows store as of today, ouch. granted, none of them seem to be AAA titles, but I'd assume they hear footsteps. I assume this is proba
by trotsky 14y ago
1756 paid games in the windows store as of today, ouch. granted, none of them seem to be AAA titles, but I'd assume they hear footsteps.
I assume this is probably a driving factor behind project green light? While a heavily curated store made a lot of sense when valve launched steam, with their major competitors now os vendors with light curation can valve really afford to turn away indies? It's not like their store is still browsable or doesn't have a lot of crap in it already.
- wlesieutre 14y agoThey've since come out and said that Greenlight as a system isn't solving the problems that they wanted it to, and they're going to try and reduce the barriers to getting games on Steam. My assumption there is that with the saturation of the games market (especially the "casual" variety) means that it's impossible to pick which horses to bet on. Steam doesn't want to be left out as the only missing platform when the next Angry Birds rolls around, and the obvious solution is to do minor quality control but let everything into the storefront.