3 ms·
You also have to consider average selling price and DLC sales. Higher ASP + DLC could easily make a 360 version far more profitable for devs than a Wii version
by roc 14y ago
You also have to consider average selling price and DLC sales. Higher ASP + DLC could easily make a 360 version far more profitable for devs than a Wii version, even at half the units.
- ericd 14y agoMarginal cost for a software copy isn't high enough to make a $10 price bump and some DLC result in twice the profit. I don't think DLC is that big a factor except on the mega-hits that people play online for a year after purchase.