5 ms·
> but the "big picture" is 100% based on real physics. Having implemented motion blur numerous times, this is actually super interesting to me. However I was r
by Arelius 14y ago
> but the "big picture" is 100% based on real physics.
Having implemented motion blur numerous times, this is actually super interesting to me. However I was reading through your source-code and was having a hard time following along. Any chance you could explain what the physical models you are basing your algorithm on and how that ended up translating to code?
Thanks.
- shurcooL 14y agoFirst I'll link you to these two replies [1][2]. I can go in more detail if you'd like. [1]: http://news.ycombinator.com/item?id=5211294 http://news.ycombinator.com/item?id=5211294 [2]: http://news.ycombinator.com/item?id=5211332 http://news.ycombinator.com/item?id=5211332
- deleted 14y ago[deleted]