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I thought about doing this as well when I was younger in high-school and even in the beginning of college with starting my own company upon graduation where I'd
by switch33 14y ago
I thought about doing this as well when I was younger in high-school and even in the beginning of college with starting my own company upon graduation where I'd actually get freelancers who wanted to do it just for themselves. It almost completely enveloped my life reprogramming a game to match ideas. I had this mindset that the people who really want to see great games are the players and the players so hellbent and fed up with crap games that they are willing to go to great lengths to program their imaginations.
I was much more on the analysis side of searching for projects that could do things better. I looked high and low for tons of platforms, libraries, and frameworks comparing them and seeing how they implemented the ideas. I came to the conclusion that some of them are pretty decent but almost all of them are rather bulky. And the ones that are not rather bulky in implementation aren't as separable/modular as they should be.
In my opinion it's not necessarily an ADHD thing as it is an creativity with games thing versus the constraining realities of programming (for corporations or not). I don't think I have ADHD I just tend to obsess over certain things for certain periods of time. In fact I like the way I am because I have an undying determination when I am focused on certain things that I do have some control over.
I still like reading programming concepts a lot, just not so much into spending hours upon hours rebuilding everything. Many companies just want something that will work. This is irritating to me as it is to many people, but it's the reality of the situation.
If your still hell bent on releasing some games my suggestion is to open source good parts of the tools you are developing if you haven't already and ask for support from people who really want to make games. I will definitely consider joining in on working on some projects for free if it means that better games are developed.
- blackhole 14y agobss-util: http://code.google.com/p/bss-util/ http://code.google.com/p/bss-util/ TinyOAL: https://sourceforge.net/p/tinyoal/ https://sourceforge.net/p/tinyoal/ FeatherGUI: http://code.google.com/p/feathergui/ http://code.google.com/p/feathergui/
- switch33 14y agoThanks for the links, I'll read into them and might write some comments. Do you have an e-mail or skype account for contacts? I know a friend or two who may also be interested and I'll point them to the projects as well. I think it'd be fun to try something new and create a team if possible.
- blackhole 14y agoMy e-mail is erik2003 at gmail dot com. I'd be interesting in starting a project or helping a team out, just be a bit careful because I have midterms this week and will essentially be out of the running until Wednesday.
- switch33 14y agoI'm rather busy this week as well. But I will definitely e-mail you sometime soon. I need to contact some other people see if they are interested.