3 ms·
Thank God. I'd hope so. The people who develop games are among the most tasteless hacks I've seen in any field - partly because gaming is new, partly because th
by unalone 18y ago
Thank God. I'd hope so. The people who develop games are among the most tasteless hacks I've seen in any field - partly because gaming is new, partly because there's just a constant immaturity about things.
Now if only the gaming MAGAZINES would get mature, too. The level of self-obsession is worse in something like Game Informer than it is on the gossip rags. Obsession with nostalgia is a constant pain, the overrating of big-name games makes the reviews irrelevant, and there are very few writers for magazines that say anything at all interesting.
The minute the RPG field gets developers who aren't obsessed with Final Fantasy VII, or the FPS scene gets people who realize how irritatingly mediocre the Bungie developers are, we'll see people experimenting. (To be fair, Valve is already doing a damned good job at that - they're the best hardcore developer around today.)
People who haven't played Passage yet should really get a copy and play it. It's cross-platform and a truly inspiring game. http://hcsoftware.sourceforge.net/passage/ http://hcsoftware.sourceforge.net/passage/
- cubicle67 18y agoI think some of the reason people obsess over Final Fantasy VII is that it really was a brilliant game.
- unalone 18y agoI played it last of the games in the series. My two biggies were FFIV and FFVIII. FFVII I just played a month ago for the first time, and it was disappointing. The plot goes really slowly. The writing's pretty iffy. The big death scene is way overdone. I played it right after rewatching Season 1 of The Wire, which has one of the most shocking death scenes I've ever seen, and it struck me as sad, how immature the writing mindset of videogames is. Even Half-Life 2, which is a pinnacle in a lot of ways, sheers away from really mature themes in plot. Possibly for its time it was a masterpiece. But having played FFVIII to death, moving back to VII saw a lot of things suffer - this opposed to, say, Super Mario 64, which has a childish plot but the gameplay of which is still timeless. (I don't like the slow-paced RPG battle system. Pen and paper works really well with it, but video games are played live. You should be thinking on your feet. For that reason I like the Kingdom Hearts system a lot, though I feel that got botched when KH2 came out. The emphasis switched again away from tactics and towards brute force.)