4 ms·
I don't think piracy is the reason for including always-on DRM. Console makers are trying to kill the used game market in this generation. http://arstechnica.c
by bdisraeli 14y ago
I don't think piracy is the reason for including always-on DRM. Console makers are trying to kill the used game market in this generation.
http://arstechnica.com/gaming/2013/01/examining-sonys-internet-free-method-for-blocking-used-game-sales/ http://arstechnica.com/gaming/2013/01/examining-sonys-intern...
- jiggy2011 14y agoPossibly, though I assumed they were just going to get around that by removing the optical drive from the next generation consoles and selling all of the games via xbox live.
- ghurlman 14y agoToo many people with slow (by today's standards) internet connections, or no high speed internet connection at home at all.
- jbigelow76 14y agoThe decreasing reliance on the need for physical media will probably torpedo the used game market before always on DRM will. This all seems like linkbaity rumor to me, Microsoft doesn't really have a business case to go to always on DRM and risk turning off a segment of their customers (some customers won't care and would buy regardless). I don't think Blizzard or Ubisoft would consider not building for the XBox platform if Microsoft refused to support always on DRM so Microsoft isn't beholden to the game studios.