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This is largely an illusion. Take the war z. They were able to release a dishonest incomplete game, and it took community outrage to bring it to valve's attenti
by hayksaakian 14y ago
This is largely an illusion. Take the war z. They were able to release a dishonest incomplete game, and it took community outrage to bring it to valve's attention.
- endianswap 14y agoIt's not that it required community outrage it bring it to Valve's attention, necessarily; sometimes fixing problems involving business and business relationships just takes more time than folks want/expect. When a product is released with a simple bug, it's usually not the users complaining for hours nonstop about it that gets it fixed (though sometimes it is), but that it takes time to debug, fix, test, and ship the fixed version. The same thing often applies to business decisions like this.
- cobrausn 14y agoAgain, I mentioned that it wasn't screened (necessarily) for completeness or 'fun' - just that it wasn't malware disguised as a product.
- hayksaakian 14y agoI'm not sure if that's ultimately true. The Steam store only has several thousand apps. When you consider the % that are malware or harmful on say the android or iOS store, it's entirely likely that steam is being saved by statistics and possibly basic (automated) virus/malware detection.