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IPod's Next Killer App? Double Your Storage With ShrinkMyTunes
- pg 19y agoOr how about just keeping the music on a server like anywhere.fm instead of on some client device?
- nreece 19y agoBut that would mean 24x7x365 Internet (WiFi?) access, besides the costs imposed by the ISP for downstreams. Local storage, or maybe "clanned' style data serving (i.e. group cell networks operating within a few miles) would be better.
- staunch 19y agoTotal mobile wireless internet is here, every iPhone has it. Bandwidth usage is a concern though. Some kind of hybrid caching/streaming might be effective. Store every 2nd or 4th byte of your audio files and then stream the rest. That might make it more feasible. /me resists urge to hack up a proof of concept.
- rms 19y agoBattery life is as much of an issue as bandwidth. In the same way that the iPod classic caches music into RAM from the hard drive, you could cache music from IP into RAM. This would allow the wireless hardware to only be active when you load a new song or playlist.
- rms 19y agoI assume 24/7 Wi-fi iTunes/anywhere.fm streaming would get you kicked off of an unlimited data plan. We need to know exactly how much bandwidth you are really allowed before the sweet spot for hybrid caching/streaming system can be determined
- nreece 19y ago>> Total mobile wireless internet is here, every iPhone has it. Oh ok, so this is a US-only service we are talking about? Which do you think is hypothetically feasible? 25% of the population with a WiFi device and only 50% of them consider using this content delivery mode -OR- 80% of the population with Internet access and only 50% of them consider using this content delivery mode
- far33d 19y agoOr how about just using a streaming service? Pandora, Rhapsody..
- aston 19y agoYou're saying these guys are taking compressed audio...and compressing it? First off, impressive. Second, I'm sure there's zero loss in quality. Maybe it'll even sound better afterwards!