3 ms·
One game: Minecraft. Its already on Android. The port would not be hard to do (if any). This platform will grow like crazy, because the tools are open source,
by orangethirty 14y ago
One game: Minecraft.
Its already on Android. The port would not be hard to do (if any).
This platform will grow like crazy, because the tools are open source, and Android is a very strong brand.
- wlesieutre 14y agoNotch: "See, the problem with Minecraft for the Ouya is that it's android, and our android version of Minecraft isn't exactly that super great." They've been working on it, but it still doesn't compare well to the PC version, or even the Xbox release. People are willing to accept a bit of a gimped version of their phone, because it's running on their phone. On a console (even one that costs less than a phone did) I think they'll have some trouble overcoming that. It could happen, but a proper version of Minecraft for Ouya would take some effort. If they get enough adoption for Mojang to bother, that could be the tipping point that pushes it to popularity. https://twitter.com/notch/status/223475074425036800 https://twitter.com/notch/status/223475074425036800
- shaurz 14y agoNot to mention that the Xbox 360 already has a very good and popular port of Minecraft.
- nextparadigms 14y agoThat's surprising. Wasn't Minecraft made in Java? You'd think the Android version would work best (after the PC one of course). Sounds to me like they just didn't care that much about the Android version.
- alayne 14y agoDesktop CPUs are something like 10 times faster than the typical ARM mobile CPU. Plus a desktop would run the higher optimized JVM instead of Dalvik. I'm sure it is challenging to get Minecraft to run at a playable level of performance on mobile hardware, let alone drive HD resolutions.
- daeken 14y ago> I'm sure it is challenging to get Minecraft to run at a playable level of performance on mobile hardware, let alone drive HD resolutions. While there's a lot of Minecraft that's certainly CPU-bound, rendering at higher resolutions has next to nothing to do with CPU speed. The bulk of your rendering work is done by the GPU, and the GPU in Ouya is more than capable of rendering Minecraft at HD resolutions.
- wlesieutre 14y agoAt the time, it was severely behind the PC version on features. It's still lagging, but it's been catching up. The biggest things are that that worlds are limited to a very small size and it's missing the two extra dimensions. I wouldn't be surprised if those features made it in for an Ouya release.
- chucknelson 14y ago> This platform will grow like crazy, because the tools are open source, and Android is a very strong brand. "Grow like crazy" seems a little optimistic. Android has grown in large part because it dominates carrier showrooms, where most "normal" people buy their phones. I also wouldn't call it a strong brand, and you may have noticed that "Android" is mentioned much less in advertising, with companies now advertising their brands (e.g., Samsung Galaxy) more often than not. The OUYA is also under-powered - a Tegra 3 is already old tech. Mobile tech, which the OUYA is built on, is growing much too quickly for this thing to gain much traction.