3 ms·
One of the things I do is be a speaker in game development, targeting newbies. Another is game design consulting. I hear a lot stuff related to ideas. First,
by speeder 14y ago
One of the things I do is be a speaker in game development, targeting newbies.
Another is game design consulting.
I hear a lot stuff related to ideas.
First, there are a handful of paranoids, that want to know if they can patent their cool game idea ( no, you can't, especially ideas that are a story, not a game system ).
Then I have those wanting advice. Of those about 80% are in two fields: some want my help, but fearing that I will steal their idea they will request me to sign some crazy NDA or they will keep giving vague explanations.
Others want me to do their idea, some just want to see their idea done so they can play, others think their idea is so good that I would buy it, or code for free and give them later 80% of the revenue.
All of those people don't understand that ideas are cheap, making a game is crazy hard, and even I already have lots of my own ideas, I will only make your idea if you give me craploads of money.