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Presently, $0. Yeah, I know that's not as good as anything > $0 but two weeks ago I didn't think this was going to be a 'real thing'. I'll figure something out
by Guzba 14y ago
Presently, $0. Yeah, I know that's not as good as anything > $0 but two weeks ago I didn't think this was going to be a 'real thing'.
I'll figure something out, I work full time so I can manage the costs without noticing but that isn't an answer so much as a deflection :)
- orangethirty 14y agoI'm not giving you a hard time about it. At all. But you should be already looking for ways to profit from this. In one month it will hit 100K users, and suddenly you have a huge infrastructure bill. Plus the fact that you can get sued the fuck out due to DMCA, patent trols, and such. Run some tests, charge for it, and see what the apps real world traction is.
- OldSchool 14y agoWorrying about DMCA, patent trolls, etc, doesn't sound productive for a presumably young person with relatively nothing to lose financially and the operation at least under the umbrella of a proper corporation or LLC. Get the money rolling in, segregate it from your personal finances, pay yourself a salary and pay your taxes. Listen to feedback, keep innovating and hope for the best. Don't be paralyzed by what are at this point, made-up fears of the worst.
- samstave 14y agoWhat did it cost you to get to 0$ + 15K users? And as others have said; setup tiered pricing ASAP.
- Guzba 14y agoOther than paying for the 'infrastructure', which isn't much yet, I haven't had to spend any money on user acquisition.