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Some issues: 1. You should add code to keep diamonds from spawning in rocks. It'd be simple to implement: Check if the diamond spawn location is rock, and if
by csense 14y ago
Some issues:
1. You should add code to keep diamonds from spawning in rocks. It'd be simple to implement: Check if the diamond spawn location is rock, and if it is, don't spawn it.
2. Don't use a dialog for user name entry; use a form or something instead. In my browser (Chromium on Linux Mint), the dialog locks the entire browser window until I type in a name, even if I don't want to play -- maybe I just want to click on About to see more about you.
3. Is this open-source? It's probably way too simple to be commercially viable, but it'd be instructive for learning socket.io to look at the source; you should put it on Github or something.
4. Just checked the site again; it's down. The front page of HN will do that. Maybe you could throw some screenshots up on a static http server or Amazon S3 if you the ingredients handy, so people have something to look at.
- yumyum 14y agoThanks for the feedback. I really appreciate it. 1. Yes, I have been working on that. 2. Fill fix that as soon as possible. 3. Yes, I have put up the code : https://github.com/aradhyat/Mine_escape https://github.com/aradhyat/Mine_escape I am using Pyramid framework and gevent-socketio library for backend and Quintus HTML5 game engine. The project was built in 2 days over the weekend, so there are few bugs.
- thinkersilver 14y agoSmall bug - I'm reading in HN in bed right now and I have a mounted screen a few metres away from me. I clicked on Start/Play and wanted to cancel, so I cancelled the first alert box but then found myself in an endless loop of alert boxes stealing focus from all other Chrome windows. I had to kill Chrome in the end.
- d23 14y agoJust to let you know, #1 is somewhat insulting, since you don't know how the implementation works on the backend. Perhaps the entire system is written with the diamonds spawning first. If you read the code and found that it would be easy, I apologize, but it also wouldn't hurt to mention that.