3 ms·
It never really grabbed me though i'm no way a critic, but watching from early on I think the phenomenon owes a lot to factors beyond the gameplay itself. Sent
by trotsky 14y ago
It never really grabbed me though i'm no way a critic, but watching from early on I think the phenomenon owes a lot to factors beyond the gameplay itself.
Sentiment against big budget games with poor gameplay had risen dramatically which was opening a bigger market for indie games where simple graphics were a badge of honor. Many of these titles lacked strong replay or the ability to play with friends. Releasing in such early alpha (for money) built a highly engaged fan base (as most closed alphas tend to be) and yet set expectations rather low. Notch's clear passion and close relationship with the community along with frequent updates did a lot to build a strong community that essentially became invested in his success at a personal level. The simplicity of the game also created a situation where seeing how much could be done with so little became a big part of the appeal or at least what grabbed outsider's attention. The result of all of that was a genuine grass roots movement that snowballed into an unstoppable promotion machine.
It's not to take away from the game or his skills at all, I have a ton of respect for him and what he built. But I think it's very unlikely Minecraft would have been much more than a blip if it had been released as a finished product by faceless game studio.