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I think you may be missing some of the difficulty in RWD. The hard part, as you said, isn't implementing a few media queries and resizing stuff. That is easy, y
by pmichaud 14y ago
I think you may be missing some of the difficulty in RWD. The hard part, as you said, isn't implementing a few media queries and resizing stuff. That is easy, you're right.
The hard part is the design. If you need to shrink an element down 50%, is it still readable? Crisp? Does your logo do well under that kind of pressure or does it become a blob of color? If you blow it up and make it 100% on a large screen, how are you handling the columns of text? Because of course you're not just letting text lines expand indefinitely, right? Because that would be a readability disaster.
Those are just a couple examples of where an overzealous programmer can get the design totally wrong by implementing the "easy fix." RWD is still pretty hard to get really right.