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He championed a number of mechanics to put more 'game' in social games, but ultimately, he can't make miracles with the limitations of the format, the audience
by Jare 14y ago
He championed a number of mechanics to put more 'game' in social games, but ultimately, he can't make miracles with the limitations of the format, the audience and the organization.
I hope he made a boatload of money and uses it to make awesome games that we all want to play.
- ryanhuff 14y agoI really don't understand your comment about "limitations of the format". If you mean the Farmville model, why would Zynga be tied to that, beyond their own inability to innovate?
- samstave 14y agoI assume he meant platform rather than format. The casual in browser Facebook game may be what he meant by format. Also I certainly hope the guy did not make boatloads of money from such a horrid company.
- Jare 14y agoFact: Zynga makes (or used to make) lots of money. Is there anyone you'd rather see getting a significant chunk of that? The CEO? Shareholders? Rank-and-file employees?
- samstave 14y agoI'm very familiar with Zynga and their history, but to answer your question: nobody. I have no respect for Xynga and no desire for any employee of a thieving douchey company to profit off their behavior.
- Jare 14y agoThe format being "desktop web games played inside Facebook." That format has a number of consequences in terms of the kind of genres, features, production values, technology, etc that turn out to work in practice. In addition to that, it's certainly true that Zynga as an organization with certain processes, culture and etc. may have proven unable to innovate. Their lackluster track record in the much more fertile ground of mobile suggests this is the case.