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A problem we face where I work is how designers sometimes limit themselves in the creative part of the work, because they don't know how to implement it later o
by Draiken 14y ago
A problem we face where I work is how designers sometimes limit themselves in the creative part of the work, because they don't know how to implement it later on.
Another complaint is that, if they have to implement something that's hard, that churn of work to do the actual thing ends up taking a toll in the design process.
Of course these problems can be circumvented but I think we're not the only place having this kind of problems.
I agree with the author, one day we'll all be teaching people to be at the middle of design and implementation.
- mattdw 14y ago> A problem we face where I work is how designers sometimes limit themselves in the creative part of the work, because they don't know how to implement it later on. My experience is actually the opposite. If the designer I work with is thinking about HTML (for example) he limits himself where implementation might be difficult. (I do the same in my own design.) So by separating the roles completely, there's much more freedom – the designer designs without thinking about implementation, which forces me to upskill, which means he can push design further next time, in a virtuous circle.
- Draiken 14y agoI think that's also great, but it might happen here because we still have deadlines. To keep the deadline, the product suffers... sad but true.