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For that demo, we used the iOS simulator app that's part of Xcode, along with normal screencapture tools (Screenflow in this case). I think that's the way most
by cmcfadden 14y ago
For that demo, we used the iOS simulator app that's part of Xcode, along with normal screencapture tools (Screenflow in this case). I think that's the way most iOS devs do screencast content, though jailbroken devices can also do native screencapture.