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Thank you <3, so well said: If someone spent a day to work on an app times a dozen apps and makes enough money to quit his or her day job...good for them. That
by pxlpshr 18y ago
Thank you <3, so well said:
If someone spent a day to work on an app times a dozen apps and makes enough money to quit his or her day job...good for them. That doesn't have much relevance to the problem overall though. Yes, people will always buy shit apps that give them little amusement for the money, but that shouldn't crowd out the wonderful and polished applications out there that aren't games or fart apps that someone would still want for their iPhone.
- olefoo 18y agoI think the lesson here is that you can't rely on the appstore to do your marketing for you. The iFart story is tragic for what it says about the audience; the only things it really tells a developer is that the general audience has low tastes, and that it's possible to get lucky. At this point the chances of hitting the jackpot as an iphone dev are low and getting lower. But it should be possible to build solid sustainable businesses that have a mobile app as part of their overall strategy. If you're looking for a get-rich-quick scheme this week, look twitterward :P