4 ms·
The environment EVE creates in almost every aspect of the game is just fascinating. It is the only game I ever played I actually felt an enormous thrill and ad
by Draiken 14y ago
The environment EVE creates in almost every aspect of the game is just fascinating.
It is the only game I ever played I actually felt an enormous thrill and adrenaline rush when playing pvp. It doesn't matter if you're pvping alone or with a fleet. The fact that you actually lose/gain on a fight differentiates the game from any other MMO. Events that you may have experienced in-game can be recorded forever and actually impacts the whole game universe.
I really hope more companies invest into having one persistent world in their MMOs. Instead we see this segregated servers in which great players/achievements/events are limited to this little server. It ends up lessening the interest of many players, specially older ones.
Funny thing is that, normally, when the hit MMO stops being a hit they end up merging lots of servers anyways. Which IMHO end up lessening even more the time people have spent on that game.
- Scramblejams 14y ago"The fact that you actually lose/gain on a fight differentiates the game from any other MMO." Could you please expand on this? I'm interested in this point, but I haven't played Eve or other MMOs.
- guizzy 14y agoFor instance; I play Guild Wars 2. If I die, I lose a little bit of in-game cash from having to repair my armor after restarting (less cash than I can make in 5 minutes), and will possibly have to have to trek a couple of minutes back to where I was. But back when I played EVE (that's a very long time ago, the game's changed since)... I was playing as a trucker in low-sec, essentially carrying goods in somewhat dangerous territory. I was really lusting for T2 transports (blinged out trucks), and it was my goal to get one. So I trained and saved for months, until I finally could afford it. I'm not a very patient person, so I took it for a ride before it was fully fitted with the modules I needed for my protection. Some pirate jerk blew it up. It was insured, but I wasn't quite able to easily replace the modules I had lost. In one fight, weeks of my in-game time were lost. In other MMOs, winning and losing can mean that you've wasted a few minutes of your time. In EVE, it can mean months of wasted effort.
- Scramblejams 14y agoThanks for your reply. Do you think this game mechanic would work without the availability of insurance? I would think all but the most hardcore would be dissuaded.
- Draiken 14y agoWell, insurance in EVE does not free you up to suicide your ship. There is a saying in EVE "don't fly what you can't afford to lose at least 3 times". It is a hardcore game, for those who want it to be :) You can always just live in high-sec (safe zone) and probably never lose your ship. Of course the game tends to reward you for taking risks.