2 ms·
As 2D video game developer with many titles under my belt, I can assure you it's simply a matter of market share. The general rule (before hybrid CDs) was writ
by Tekker 14y ago
As 2D video game developer with many titles under my belt, I can assure you it's simply a matter of market share. The general rule (before hybrid CDs) was write it for Windows and if it sells, then write it for Mac (later we would release both Windows and Mac on a hybrid CD).
Traditionally Linux was all over the map in terms of graphics, and market share was nil. Nowadays, Linux is prevalent among computer geeks, but in the general population (that have the real $) it's effectively nonexistent.
TL;DR - Follow the money.
- PeterisP 14y agoWell, most game development happens for consoles - so if the question is "Why game developers use Windows" not "Why PC game developers use Windows", then it still is an interesting quesion. If you're coding for PS3 or Wii, why is Windows better than Linux or Mac? Marketshare doesn't explain that.
- eropple 14y agoThe tooling is generally better on Windows, or was. A buddy of mine who does some pretty intense PS3 work switched to a Mac about a year and a half ago and said that it was rough going when he'd tried a year or so before that.