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We (developers) already deal with competition from cheap outsourced labor and it didn't destroy our industry.
by zacharydanger 18y ago
We (developers) already deal with competition from cheap outsourced labor and it didn't destroy our industry.
- indiejade 18y agoThe great thing about crowdsourcing is that it really reveals who can deal with volume and who can't. Similarly, it also reveals a very interesting element of time . . . buyers of logo projects can literally watch the rate of submissions over their contests. They can also see, for example, if somebody submits a fantastic design after 5 hours that it doesn't really take the weeks and months that some graphic designers say it does (and what they charge). It's so funny how some graphic designers really roll around in their "creative angst" and pretend like their work is really so hard and time-consuming and that they should be paid for it when in reality, it sometimes just really isn't.
- fortybillion 18y agoDid you have to create a working implementation and submit it to a contest, hoping to get paid after the fact? More than anything, I'm amazed people are willing to devalue their own time by participating in these contests. "If you pay peanuts, you get monkeys."