3 ms·
That's just the demo game I had to work with (given the time restraint of the PennApps hackathon), unfortunately it performs slow on iPhones and iPads. That dem
by austinhallock 14y ago
That's just the demo game I had to work with (given the time restraint of the PennApps hackathon), unfortunately it performs slow on iPhones and iPads. That demo game was made with Construct 2, a drag-and-drop game engine - they do make an effort for performance, but as shown by this game, it's a difficult task with all the additional bloat of that type of game engine.
The controller library itself has good performance on iOS since that's obviously one of the main targets of something like this.
This was me taking a game that completely didn't work on touch devices, and making it work - hence the "Spacebar to start". That functionality was mapped to the "B" key. I'll add that note into the documentation, thanks for pointing it out!
- Tloewald 14y agoThanks for replying. The controller seems pretty nice. I've got a vector engine game that runs beautifully on mobile devices i might hook this up to.