3 ms·
As somebody who played tons of these newfangled murder simulators for years, I can say with 100% confidence that the worst ideas I ever had as a kid came from c
by unimpressive 14y ago
As somebody who played tons of these newfangled murder simulators for years, I can say with 100% confidence that the worst ideas I ever had as a kid came from cartoons, not video games. [0]
Games don't mess around with casuality very often. Usually when you do lethal things, they kill stuff. In cartoons, very dangerous things are portrayed as being something you can walk away from with only soot on your face or a lump on your head. To give you an idea of how bad we're talking here, there was a time very early on in my life when I didn't know that strangulation could kill people.
I'm not even joking. [1]
[0]: Keep in mind of course that one person is a single data point, not a set. (And not even a rigorous data point at that.)
[1]: Thankfully nobody died.