3 ms·
I've had some modest success with my own iOS apps but I think that's mainly because they're targeted at a more specific niche (music making) and I've been able
by cageface 14y ago
I've had some modest success with my own iOS apps but I think that's mainly because they're targeted at a more specific niche (music making) and I've been able to do my own grassroots marketing on forums etc where I know the audience really well and there's far less competition overall.
Games are such a big, saturated market that I wouldn't even consider trying to tackle them as an indie unless I could find a similarly specialized sub-niche.
- kokey 14y agoI believe the apps market, especially games, is and will become even more like the chart music industry. It will settle into major 'labels' who will pick games on criteria they think will make it a success, and then apply their big guns on promoting it using ever evolving methods. Sometimes an indie production will slip through but as the methods mature so will the independent successes be increasingly niche bound.