4 ms·
The board was not very big, but since every movement would broadcast the entire board to all players, it would add up. I didn't bench exactly how bad it was, bu
by marcgg 14y ago
The board was not very big, but since every movement would broadcast the entire board to all players, it would add up. I didn't bench exactly how bad it was, but as I was adding data to it I could feel the game slowing down. You have to keep in mind that at that point every movement would make the server send the whole board, and in that game you'd move constantly.
Thanks for the tips. I don't think I'll continue developing this game, but if I get some time I was thinking about doing something cross devices (iPhone / Desktop). I don't know how yet, we'll see.