3 ms·
It's always a problem and a catch 22, you want to get customers, but also avoid competition, but I think the trend today is that stealth mode is not that helpfu
by eranation 14y ago
It's always a problem and a catch 22, you want to get customers, but also avoid competition, but I think the trend today is that stealth mode is not that helpful, there are so many ideas and if you believe what they say in the news, not enough developers to build them, your big enemy is a market with no customers, not a market with competitors. if you launch 3 months after someone in today's world, even if they manage to get a few thousands customers ahead, it doesn't make much difference in my opinion if you build it better, you'll catch up.
As someone said here earlier, idea is just a multiplier of execution.
- orionblastar 14y agoYou could also find a niche market that has little to no competition and develop to that. I remember when the Desktop Publishing market was new, and the Commodore Amiga had Deluxe Paint and a few third part desktop publishing apps in 1985. Then later in Adobe made Photoshop in 1989 for the Macintosh that copied the ideas of desktop publishing software on the Amiga. Not only that but Newtek had a Video Toaster and Video Editing software for the Amiga, and later on Apple copied it with iMovie and other stuff. But back in 1985 it was a small niche market, and it grew so much that it migrated to the Macintosh and became best selling products that promoted the Mac over the PC. The Amiga was basically a launch platform that went away for many niche market software. If the companies that developed those for the Amiga had developed them for the Macintosh, they'd still dominate today.
- larrys 14y ago"I remember when the Desktop Publishing market was new" So do I. Remember Pagemaker vs. Quark Express?