3 ms·
I found the 48 fps aspect of the Hobbit to be the most significant improvement to realism since 3D. The lighting looked a bit stylized in some scenes, but sinc
by erlkonig 14y ago
I found the 48 fps aspect of the Hobbit to be the most significant improvement to realism since 3D. The lighting looked a bit stylized in some scenes, but since I interpreted it that way (and hadn't seen the slow, jumpy version first), it didn't trouble me, and otherwise the whole film was a wonderful smooth glide that provided the best suspension of disbelief I've had in a long time.
I'm really puzzled by people clinging by habit to slow FPS as making a film more epic - even more so by the tendency in anime to use an even slower frame rate. Both are now just obsolete cultural idioms, much like an audiophile who only believes in his high fidelity experience if he can hear the snap and pop of dust in the record groove. Baffling.