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For anyone interested - using the console & a quick bit of js the top "profiters" (dowloads * price) were: Cut the Rope - $26433990 Infinity Blade - $1
by minikomi 14y ago
For anyone interested - using the console & a quick bit of js the top "profiters" (dowloads * price) were:
Cut the Rope - $26433990
Infinity Blade - $15340390
Ski On Neon - $15246990
Minecraft – Pocket Edition - $12519090
Infinity Blade II - $11680290
Cover Orange - $9712890
Tap Tap Revenge 4 - $8061490
Air Penguin - $7762590
Fruit Ninja - $7633890
Draw Something - $7268690
data.forEach(function(d){
d.profit = (d["Est. Downloads*"] * d.Price);
})
data.sort(function(a,b){return b.profit-a.profit});
for(i = 0; i < 10; i++){
console.log(data[i].name + " - $" + data[i].profit);
}
- makeshifthoop 14y agonice! We thought about displaying profit from downloads * price but we found that for most of the big apps, they tweak around prices constantly so the profit would vary too much based on when you poll their prices.
- diziet 14y agoKeep in mind though, like makeshifthoop said, price changes (and even more so, in app-purchases) can have another huge effect on total "profiters" -- some top grossing apps are actually free and rely on in-app