5 ms·
I did this as well - watched both 48fps and 24fps, both in 3d and the former in imax. I didnt talk to Knoll, of course, but some notes follow - 1. The imax hfr
by aufreak3 14y ago
I did this as well - watched both 48fps and 24fps, both in 3d and the former in imax. I didnt talk to Knoll, of course, but some notes follow -
1. The imax hfr 3d was on the whole awesome and I got a glimpse of where cinetech is heading. I was surprised by how good it was 'cos I expected it to be visually a lot more "soap opera"ish, iykwim. Peter Jackson has done some really good compromises so the film would look good in either format. It could've been a lot worse!
2. I was left with a craving to watch the 48fps again after I saw the 24fps. The craving was not for the outdoor scenes, but the indoor scenes which felt a lot more intimate in imax hfr 3d.
3. The outdoor scenes felt a bit bland compared to the 24fps! However, i think it was not the lighting that made it feel bland, but a feeling like i was moving through vacuum along with the camera. There is air out there in the scene and i was not breathing it or feeling the wind as the camera moves. These scenes worked in 24fps. Perhaps adding some sound indicating the air and wind might help during the sweeping outdoor shots.
4. Some cinematic techniques felt "old". The "zoom in on character and fly around" effect (on oakenshield) didnt work for me at all in hfr, but was spectacular in 24fps.
5. Slow motion needs to be reinvented. The slomo battle scenes between orcs and dwarves (iirc) had feeling to them in 24fps, but I thought "why are they moving so slowly? .... oh its slow motion!" during the hfr. It really needs something more to indicate that it is for emotional effect.
6. High resolution hfr 3d graphics totally rocks! The trolls were real and alive for me, as were the orcs and goblins. I think the digital team might've broken some new ground here rgd compositing scenes that's in some way different from what you see in games at 60fps. (Or maybe not!) At least, i cant wait to see Cars or WallE in imax hfr 3d!
7. Some 3d oddities (parallax) were disorienting in both. Ex as the camera pans to the young Bilbo letting off smoke rings, it looked like someone was pushing the bush behind him into place. But overall, 3d rocked in hfr for me compared to 24fps.
8. Traditional background score didnt work as well for me i hfr compared to 24fps. The scenes being more intimate and lively, i continuously had a feeling that the orchestra felt out of place. I'd much rather just have the sounds necessary for just the scene. Also the 3d placement of the sounds need to be more faithful to the geometry in the expansive shots. Some sounds just felt too loud for the distance.
Edit: minor bugfixes and clarifications plus new point on sound.
- archagon 14y agoThis is really interesting, thank you. I haven't seen a lot of discussion about how traditional filmmaking techniques might need to be changed to work with HFR.
- aphexairlines 14y agoI don't think there's an "imax 3d hfr" version of the film -- IMAX just happens to be one of the venues that's showing the 3D HFR version. They also show a different IMAX 3D version, but that's at 24fps.
- Zr40 14y agoHere in the Netherlands, only one of the five IMAX cinemas actually showed the IMAX 3D HFR version. The other four only showed IMAX 3D and 3D HFR.
- adamauckland 14y ago3. makes complete sense, you almost expect to hear wind against the microphone like in a natural history documentary 8. this could be a real game-changer. I've noticed most Hollywood films basically have a constant musical backdrop all the way through. European films tend to have more silence, which make them sound more 'stark'. If this is true, Hollywood will have to completely change how they use audio as an emotional crutch to convey to the viewer the tone of the film.