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Really? I was also one of the initial licensees and I feel like it's the most value over the years I've received for $100 ever. Even though I've never released
by joeld42 14y ago
Really? I was also one of the initial licensees and I feel like it's the most value over the years I've received for $100 ever. Even though I've never released a game with it, having a "real" game engine (warts and all) to play around in and try out ideas in code, and learning how to get stuff from a DCC tool into a real engine was hugely valuable. Also the fantastic support and community around the engine is unmatched (at the time, I don't know what it's like these days).
It's certainly not a "make game for dummies", it's hard work to get something built with any engine, but unlike a lot of "easy to use" engines, Torque ships games.