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To be fair, that only leaves 10 hours a day for the person to do anything else, and presumably 6 - 9 of that is sleeping. Optimistically, that leaves 4 hours a
by ryusage 14y ago
To be fair, that only leaves 10 hours a day for the person to do anything else, and presumably 6 - 9 of that is sleeping. Optimistically, that leaves 4 hours a day to do things like eating, grooming, chores, job hunting, etc. So the extreme amount of gaming may start as a "symptom" as you say, but I just can't see how that person could really ever effect any change in their life when they spend literally almost all of their time gaming.
- corin_ 14y ago14 hours being the high end certainly pushes the limits, but of the remaining 10 hours it would be possible for only 4-6 to be sleep (4 hours a night may not be great for you, but they might sleep exactly the same amount with or without gaming), an hour for eating/grooming/etc., if they live with parents they may well have few/no chores/cooking/etc.... So perhaps not for everybody, but it certainly isn't possible to play 14 hours a day and spend a few hours looking for work. Even more so if you are at the 10 hours a day rather than 14.
- waitwhat 14y agoYou are correct as far as you go, but gaming that heavily is often caused by (and hence a symptom of) other problems, such as depression. If you simply force the gamer to quit, the underlying problems persist, and may continue to manifest themselves in similarly harmful/unconstructive/however-you-choose-to-describe-it behaviour such as a 100-hour-a-week TV habit. A gaming habit is frequently (usually?) a symptom rather than the root cause of the problems, although poor life decisions can exacerbate depression making it hard to disentangle the two.