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You can also use a native framework like Ejecta[1] or CocoonJS[2] to run any HTML5/Canvas game with good performance. (Disclaimer: I'm the author of Ejecta) [1
by phoboslab 14y ago
You can also use a native framework like Ejecta[1] or CocoonJS[2] to run any HTML5/Canvas game with good performance. (Disclaimer: I'm the author of Ejecta)
[1] http://impactjs.com/ejecta/ http://impactjs.com/ejecta/
[2] http://www.ludei.com/tech/cocoonjs http://www.ludei.com/tech/cocoonjs
- wslh 14y agoBut we are talking about something different for the case of Cocos2D:Ricardo Quesada (Cocos2D owner) has made specific GPU optimizations for the framework himself on iOS.