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When it took a few months to deliver a quality Google Maps for iOS after Apple removed GMaps, the speculation was Google was withholding it on purpose to "hurt"
by cromwellian 14y ago
When it took a few months to deliver a quality Google Maps for iOS after Apple removed GMaps, the speculation was Google was withholding it on purpose to "hurt" iOS and help Android. Other speculation was that Apple was deliberately not approving it for anti-competitive reasons. The truth was neither, the reality is, quality software takes time.
Look at all the hoopla over Facebook's abandonment of HTML5 on mobile. HTML5 is not write-once run anywhere on mobile, where implementations are deliberately constrained in CPU and memory, and where GPU acceleration is all over the map. To get good performance out of HTML5 on mobile, people often have to tune specifically against an OS and browser version. Sencha went through herculean efforts to tease out good performance in their Fastbook HTML5 clone.
I think people should not jump so fast to nefarious conspiracy theories and give things time.