3 ms·
I look at most games as the evil. They provide the illusion of power or change in your life, but nothing really change outside of your game. Nothing improve ot
by kiba 14y ago
I look at most games as the evil.
They provide the illusion of power or change in your life, but nothing really change outside of your game. Nothing improve other than your stats.
So instead of just playing game, I also make them. With making video games, I learn all sort of thing applicable to programming and real life. The game I am working on will enlighten players with a simulation of infantry combat. (suppressive fire, maneuvering, covers, spacing, etc)
- EvilLook 14y agoNone of that is unique to games. Replace "games" with "books", "movies", "opera", "stage plays", or "pop music" and you have the exact same argument.
- philwelch 14y agoNo, not at all. A game is an environment in which you actually do things and generate some sort of result, however artificial. Everything you listed is inherently passive--you just observe it happen in front of you, no action from you is really necessary.
- rmk2 14y agoAt least for books, some people vehemently disagree with you: https://en.wikipedia.org/wiki/Reader_response https://en.wikipedia.org/wiki/Reader_response And for (well known and respected) people also extending above theory to art, music, history and cinema: https://en.wikipedia.org/wiki/Reader_response#Extensions https://en.wikipedia.org/wiki/Reader_response#Extensions
- philwelch 14y agoIf you want to abstract and equivocate enough, you can say anything. I'm just speaking plainly.
- oinksoft 14y agoSurprisingly, not everybody seeks change and accomplishment with every moment. An escape can be nice. Also, "Nothing improve other than your stats" ... maybe you are thinking only of WoW-type games that reward time spent playing more than anything else.
- Evbn 14y agoYour solution to the games being not very productive, is to glorify and promote destruction? OK....
- angersock 14y agoThis is a field already well-served by ARMA and whatnot--why not try pushing the envelope in other ways?