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C# is a dominant language for indie games: Unity, and almost all games using the Unity engine; Magicka, Terraria, Breath of Death, Weapon of Choice, and Sol Sur
by rprasad 14y ago
C# is a dominant language for indie games: Unity, and almost all games using the Unity engine; Magicka, Terraria, Breath of Death, Weapon of Choice, and Sol Survivor, which use the XNA framework; Eufloria, which was originally written in C# prior to the cross-platform release, AI War, which uses C# and Mono, and Bastion, which uses MonoGame.
- azakai 14y agoYeah, exactly, indie games would have been a much better example than Windows 8 in that article.