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> Their data shows that C# popularity grew by 2.3 percent in 2012, more than any other programming language during the same period. As many pointed out when th
by azakai 14y ago
> Their data shows that C# popularity grew by 2.3 percent in 2012, more than any other programming language during the same period.
As many pointed out when that story came out, that datapoint is highly suspicious. There are plenty of smaller languages that have surely grown much more than that (it's easier to grow more when you are small).
Also, the actual popularity is what really matters, not the increase. If C# increased 2.3% from 1000 to 1023, but say Java was at 1,000,000 and stayed there at 0% growth, then the conclusion is obvious. (Not saying those are the numbers, the point is that actual popularity trumps a few percent of growth in a year.)
> What accounts for the growth of C# in 2012? Well, the launch of Windows 8 has probably played a role — C# remains the dominant language of third-party application development on Windows devices.
Doubtful. Windows 8's launch has been a failure, even compared to Vista according to the latest figures. And is C# even the "dominant language" for Windows 8? It seems JavaScript might be just as important if not more so for Metro apps.
- rprasad 14y agoC# is a dominant language for indie games: Unity, and almost all games using the Unity engine; Magicka, Terraria, Breath of Death, Weapon of Choice, and Sol Survivor, which use the XNA framework; Eufloria, which was originally written in C# prior to the cross-platform release, AI War, which uses C# and Mono, and Bastion, which uses MonoGame.
- azakai 14y agoYeah, exactly, indie games would have been a much better example than Windows 8 in that article.