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Other than games, when I see apps available on both and that were ported from the iOS version it is very apparent they are not "proper" Android apps. Big clues
by rogerbinns 14y ago
Other than games, when I see apps available on both and that were ported from the iOS version it is very apparent they are not "proper" Android apps. Big clues are having menu and back buttons. Others are using builtin 3rd party integration (eg fb, twitter, dropbox) instead of the system.
A well structured Android application is like a mashup of different screens, processing (services), event handlers (broadcast receivers), data (content providers), user accounts etc. And it works with other components on the system, not its own little island as on iOS.
You haven't stated what your app is so this issue may not apply. A good example of a bad app is "Beat The Traffic" which is terrible on Android being an iOS port.
- chris_wot 14y agoI'm really not clear why this comment was voted down. If you disagree, I'm very interested in knowing what the issue is. Speak up!
- Steko 14y agoI didn't downvote it but the nth "blame the developer" comment seems to be offbase. I did find the poster's app[1] and the Android one is higher rated by a full star so it's not a quality issue, it's a platform issue. [1] Tags for Likes: https://itunes.apple.com/us/app/tagsforlikes-copy-paste-tags/id566662729 https://itunes.apple.com/us/app/tagsforlikes-copy-paste-tags... https://play.google.com/store/apps/details?id=com.tagsforlikes.tagsforlikes https://play.google.com/store/apps/details?id=com.tagsforlik...
- Zaheer 14y agoI didn't downvote this and I know that's an issue but mine was not a port. In fact I created the Android version even before the iPhone version. The app as Steko mentioned below also has a very good rating so its not quality as he mentioned.