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> If you can predict how the story ends (or count the number of possible endings on your fingers), the movie probably isn't worth paying for. How on earth can
by Cushman 14y ago
> If you can predict how the story ends (or count the number of possible endings on your fingers), the movie probably isn't worth paying for.
How on earth can you say this? New tellings of old stories are a — the — foundational element of human storytelling since the dawn of time.
Can you give an example of a story whose ending can't be reduced to a few possibilities given the beginning? That doesn't make people shout "What a tweest!"?
- Fargren 14y agoI think you are right, but I'm still going to give you Pulp Fiction as an example.
- Cushman 14y agoReally? From the first scene, is it so hard to predict "One of the diners has a gun, but will let the robbers go?" But seriously, I see what you're saying: Pulp Fiction has a multilayered narrative that is complex and consistently surprising. And I think it's a good one to highlight my point that it's the journey, not the destination, and that "can you predict the ending" is a silly classifier.