3 ms·
That is indeed the case. I've however seen ray checks used effectively to prevent "tunneling" of objects cheaply since often exact solutions aren't as valuable
by Arelius 14y ago
That is indeed the case. I've however seen ray checks used effectively to prevent "tunneling" of objects cheaply since often exact solutions aren't as valuable as something more pragmatic, which solves the most noticeable portion of the problem -- Objects passing straight through walls.