2 ms·
>or just using shaders for free (which gets you 99% there on an HDR 4k It gets you about 90% of the image quality and 0% of the motion quality. Simulating CRT
by mrob 5d ago
>or just using shaders for free (which gets you 99% there on an HDR 4k
It gets you about 90% of the image quality and 0% of the motion quality. Simulating CRT motion quality on a sample-and-hold display requires around 1000Hz refresh rate.
- Unai 5d agoWell, seems like we're getting there in terms of refresh rate, if not there already, so still easier and cheaper than making new CRTs.