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Yeah the keyboard controls were awful, apparently it was because they wanted the game to have a console port using a gamepad. Thing is I bet the people who pla
by DanielHB 11d ago
Yeah the keyboard controls were awful, apparently it was because they wanted the game to have a console port using a gamepad.
Thing is I bet the people who played it are right too, I just never managed to bring myself to play more than a few hours of the game before getting frustrated. Bad controls + 90s point-and-click-puzzle-design + early 3d graphics is not a good recipe.
Full Throttle was criticized for its dumbed-down point-and-click (basic only 3 actions + using items, instead of the usual verbs), but that was the sweetspot for my early-teens mind. Can never get enough funny responses of using the lick action.
- amiga386 11d agoLucasArts then made the same mistake with Escape From Monkey Island, because they were targetting the PlayStation 2
- DanielHB 11d agoIt is funny to think that even back then people just didn't put up with bad controls. Like Elder Scrolls Redguard, amazing game for the time but the lousiest controls ever. Megaman Legends also comes to mind. They would put up with crazy puzzles, huge grinds, weird RPG numbers systems (AD&D in BG1/2 for example), but if you want to do action A on thing B that can not, under any circumstance feel bad to do.
- the_af 11d agoI also remember the criticism of Full Throttle, but it always rang hollow to me: a game is not just the puzzles, and also some people complained about the action sequences, but for me they were welcome (even if too easy). Everything about the game is golden: the setting about bikers (how cool is that?), the 2D pixel animation, the amazing voice acting and the opening by the Gone Jackals. I fell in love with the game back then, and I still like it on replays.
- DanielHB 11d agoThe game is amazing, but it is really annoying when you get stuck on a weird timing-based wall-kick game, or robot-bunny minefield, or destruction-derby minigame with unclear instructions. Somehow I remember those parts more than the fun parts, maybe because I didn't have access to a guide back then.
- the_af 11d agoHeh, I know what you mean. I enjoyed the action minigames and figuring out what to do, but some people found them frustrating. Mostly, what I remember is the outstanding voice acting, and the most memorable intro ever. Yeah, whenever I think of Maureen I think of two things: asphalt, and trouble...