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> The reason Wine/DXVK/Proton works so well is because it didn't fracture itself into a thousand downstream forks to fix one specific game. Well... it sorta di
by easyThrowaway 12d ago
> The reason Wine/DXVK/Proton works so well is because it didn't fracture itself into a thousand downstream forks to fix one specific game.
Well... it sorta did, on the other hand the scope of the project is just too big for any of those forks to survive more than a few releases. There's a multitude of various Proton releases with a single-game support. The android-oriented builds are even a bigger of a mess.