6 ms·
Noita is mad, in the best sort of way. So it is this very hard amalgamation of rogue and powder toy that controls like terreria, Very hard, With none of that s
by somat 12d ago
Noita is mad, in the best sort of way.
So it is this very hard amalgamation of rogue and powder toy that controls like terreria, Very hard, With none of that silly meta progression nonsense you find in most roguelikes, But you push through, get good and beat it. Guess what? That was at most 10% of the game(probably closer to 1%), the other 90% is deliberately obtuse, hidden and optional. What sort of madmen make 90% of their game a easter egg?