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You can keep coming up with flawed analogies all you like, but it doesn't change the fact that a good RPG video game is a LOT more than a story. Is is possible
by bityard 6d ago
You can keep coming up with flawed analogies all you like, but it doesn't change the fact that a good RPG video game is a LOT more than a story.
Is is possible to enjoy the characters, gameplay, strategy, battle system, graphics, and music of a game while caring next to nothing at all about the story. I played a LOT of 16 and 32-bit RPGs in my day and found the stories and character dialogue in nearly all of them to be predictable to the point of cliche. There are rarely any unique plot elements to get invested in, rarely any characters who break out of their mold.
If you've seen one Hero's Journey, you've pretty much seen them all. But obviously you can still build a damn fine movie or video game around it.
(FWIW, I like coding but don't get very excited about algorithms or data structures. They are just tools to use on the way to making something useful in the real world.)